The White North

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Snow and Ice. The White North is as its name suggests. Only the southernmost and westernmost edges of the massive land see something close to summer. The rest is locked in the eternal grip of winter, home to hardy natives living in igloos fighting with seals and bears. For eons, the White North was home only to barbarians and small communities of farmers and fishermen, grungily eking out livings on the coasts. Far to the west lie somewhat civilised lands, where people wear far too tight clothing and eat stinky cheese.

Ten years ago a man appeared who would become King of the North. The barbarian warrior appeared out of nowhere, a white dragon as his mount and an army of dire wolves at his command. Within days his army had swelled to include human followers, worshippers at the feet of the Frozen King. He has founded a new city, King’s Promise, one he claims will best Alam in every way. Located on the southeastern tip of the White North, King’s Promise is a rapidly growing city that indeed threatens Alam in terms of population, if not strength. Even some scholars feel the pull, with the King’s promise that any who come with skill will be rewarded in turn. But the city is still provincial in many ways — the forest around it has not been defeated, and sahuigin raiders threaten its walls on a constant basis.

The White North

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